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Decapping a Tamagotchi — Extracting the Die from the Epoxy Blob

by C. Casquatch

This is the first of two posts about a rabbit hole I went down trying to read the code on a Tamagotchi. I wanted to know how the thing actually works at the silicon level, and that meant getting eyes on the die. The chip you’re after isn’t a tidy little package you can desolder and drop into a reader — it’s a chip-on-board (COB) blob, a bare die glued straight to the PCB and drowned in a glob of black epoxy. No package, no pins, no markings, no datasheet. Just a blob.

So before I could read anything, I had to get that epoxy off without wrecking the die underneath. This post is the physical side of the story. The second post covers the other route I tried — going after the data electrically through the board’s test points.

A quick note on naming: this was sold to me as a “Gen 2” Tamagotchi, but the board is modern-production (marked 42800VR5, dated 2024). “Gen 2” describes the gameplay style and shell it imitates, not the chip inside — so I’ll just call it a chip-on-board Tamagotchi and leave the silicon’s exact lineage as an open question.


What we’re looking at

A COB part is about the cheapest way to put a chip on a board. The silicon die is bonded directly to the PCB, wire-bonded to the pads, and then potted under epoxy to protect those hair-thin bond wires. It’s everywhere in cheap consumer electronics for exactly that reason — it’s cheap to make. The downside, if you’re the one trying to reverse engineer it, is that there’s nothing to read from the outside. No part number to look up. The ROM is baked into the silicon itself.

This is the same construction that made the early Tamagotchi ROM dumps such a big deal — there was no easy electrical path in, so people had to get physical.

Photo of Tamagotchi board

Photo of Tamagotchi board blob


Equipment and PPE

Primary setup outside because of the nitric acid.

Photo of setup1

Quick word before anyone copies this: the chemistry here is dangerous, not internet-dangerous. Fuming nitric acid does not forgive mistakes. None of this is a how-to — it’s a write-up of what I did. If you don’t already know how to handle these reagents safely, this is not where you learn.

What I used:


Step 1 — Mechanical prep (the Dremel stage)

The point of dremelling first is to remove the bulk of the epoxy mechanically so the acid has far less material to chew through. Less acid, less time, less heat, less collateral damage to the surrounding passives.

The whole game here is restraint. You’re trying to thin the blob, not breach it. Go too far and you crack or score the die, or shear the bond wires, and the part is dead before chemistry ever starts. Heat is the other enemy — the epoxy is formulated to survive soldering temps, so grinding generates heat that can cook the die if you lean on it. Short passes, let it cool.

After dremelling some of the tests.

Photo of setup2

After dremelling the first tamagotchi. As you can see, I was too excited and have already stuffed up - rule of thumb, if you can see part of the die before you’ve even hit it with acid, chances are you’ve scuffed it. This means readability of the die will be poor.

Photo of setup3

What they look like after being dremelled but before the acid. Scuffed and Stuffed :(

Photo of setup4


Step 2 — Chemical extraction (burning the epoxy)

This is the stage everyone pictures when they hear “decapping” — the epoxy being chemically eaten away to leave the bare silicon sitting there exposed.

Photo of Tamagotchi heating

Photo of Tamagotchi after heating

Photo of acid


Step 3 — Imaging the die, and another wall

This is the part I am currently unable to get past, besides scuffing my dies.

I got the epoxy off. I exposed the die. On the practice chips and on the Tamagotchi, the chemistry worked — there was bare silicon sitting there to look at. The decap was a partial success.

The microscope I bought was another failure.

What I have right now simply doesn’t resolve enough detail. You can see the die — the rough floor plan, the large structures, the general layout of regions on the silicon. What you can’t do at this magnification is read anything meaningful: no tracing of individual gates, no following the metal layers, nothing close to the resolution you’d need to reconstruct logic or pull a ROM optically. To do that properly you’re into high-magnification optical work or a scanning electron microscope.

Photo of Tamagotchi

Photo of Tamagotchi

Photo of Tamagotchi

This is as clear as I can get with my current microscope. I could probably find a university or hackerspace that has some access to something more heavy-duty.


Where this goes next

Soldering onto the board’s test points and trying to coax firmware out over a serial line. Spoiler: It went exactly as I thought it would.


Resources

Talks

Papers & write-ups

tags: tamagotchi - decap - epoxy-blob - die-imaging - acid-decap - COB - microscopy